Flashpoint Germany Spartans at Norderfurt

The following after-action report details a scenario from the US V Corps mission set in which I will be playing as the NATO Force Commander. The setting is the second day of the war, May 8, 1989 at 14:00. The Warsaw Pact forces are attempting to retake the river crossing at Norderfurt after having lost it during the first day of combat operations. The US 5-18th Infantry Battalion is currently garrisoned at the city and will be facing the Soviet 244th Guards MRR of the 27th Guards Motorized Rifle Division.

Flashpoint Germany Meeting of Titans

The following after-action report details a scenario from the US V Corps mission set in which I will be playing as the NATO Force Commander. The setting is the opening day of the war, May 7, 1989 at 10:00. The Warsaw Pact forces have successfully utilized electronic warfare capabilities to disrupt communications between units, resulting in the 11th Armored Cavalry Regiment receiving orders late to defend the river crossing at Norderfurt.

Flashpoint Germany Reinforced Soviet Forward Detachment

This second tutorial scenario enhances the basic foundation of the first by adding in additional assets such as airstrikes, artillery, and mines. Although helicopters are mentioned in the briefing there are none available for the US side. I will be playing again as the NATO force commander against a Soviet AI commander, with advanced difficulty settings (over and above what is suggested in the tutorial manual), as well as utilizing my own battle plan. There are a total of 24 turns available for both sides to secure Sector Six which affords a maximum of 100 Victory Points for the occupational force.

Flashpoint Germany Soviet Forward Detachment

The following short after-action report is from the first of two tutorials in the game; however as will be detailed below I am playing them with advanced difficulty settings and utilizing my own battle plan apart from what is described in the tutorial manual. The scenario takes place at 08:00 and is a hypothetical skirmish between a NATO Cavalry Troop consisting of two tank platoons and two mechanized infantry platoons, and a Soviet Guards Motorized Rifle Regiment comprised of three mechanized infantry companies, an antitank company, and a tank company.

Silent Hunter III XXI Scenario

XXI is the tenth and final single player scenario available in the game. It takes place in November 1944 and is based on a hypothetical patrol of a Type XXI U-Boat. These were the first submarines designed to operate submerged instead of on the surface, and in real life only two of these vessels made war patrols (sinking no ships). The U-2522 that I am provided with in the scenario was actually assigned to a training flotilla and eventually scuttled just seven months after having been launched.

Silent Hunter III U505 Scenario

“U505” (as it is titled) is the ninth of 10 single player scenarios available in the game. It takes place in June 1944 and is based on the capture of U-505 by American Task Force 22.3, a Hunter Killer group formed around the USS Guadalcanal (CVE-60) that was heading towards Casablanca to refuel. A destroyer had detected the German submarine and made an accurate depth charge attack which caused a significant amount of damage and flooding that panicked the new captain, Oberleutnant Harald Lange.

Silent Hunter III Scapa Flow Scenario

Scapa Flow is the eighth of 10 single player scenarios available in the game. It takes place in October 1939 and is based on the sinking of the battleship HMS Royal Oak by Kapitänleutnant Günther Prien in the U-47. This astounding demonstration of bravery in the opening days of the war was a major propaganda coup that resulted in the award of the Knight's Cross of the Iron Cross for Prien. It demonstrated the weakness of the WWI era defenses that had fallen into disrepair and the vulnerability of the Home Fleet to the Kriegsmarine.

Silent Hunter III Narvik Scenario

Narvik is the seventh of 10 single player scenarios available in the game. It takes place in April 1940 and is based on The Second Naval Battle of Narvik, where the British battleship HMS Warspite was sent with nine destroyers into the Ofotfjord to engage the Kriegsmarine forces operating off of the coast of Narvik. In the real life operation a catapult plane launched by the Warspite bombed and sank the German submarine U-64 which I have been assigned to captain in this mission. It would prove to be the only instance of the war where a battleship launched aircraft sank a U-Boat.

Silent Hunter III Malta Scenario

Malta is the sixth of 10 single player scenarios available in the game. It takes place in August 1942 and is based on U-Boat operations in the Mediterranean Sea. The boat that I am piloting for this mission is the U-331 that in real life was skippered by Kapitänleutnant Hans-Dietrich von Tiesenhausen who was featured in the first episode of this series Barham. In real life during this period the U-331 was on a number of uneventful patrols in the Med, and would later be attacked and sunk on November 17, 1942 while on her 10th wartime patrol.

Silent Hunter III Happy Times Scenario

Happy Times is the fifth of 10 single player scenarios available in the game. It takes place in April 1940 and is based on the infamous period of operations where the U-Boat enjoyed a virtual supremacy over the weak Allied antisubmarine warfare capabilities at the time. Lacking sufficient radar and high-frequency direction finding equipped ships, the British were at a distinct disadvantage in detecting nighttime surface attacks by the Germans. This resulted in catastrophic losses among the merchant fleet, with over 280 ships being sunk between July and October 1940.