Breach & Clear Operation Meadow Lark

Mission Description: “Securing the staging area has brought you and your team to the outskirts of the main base, through their main supply depot. Take out enemies around the depot and prevent supplies from being used by the main base.” I managed to obtain a four star rating on this mission on the first attempt, and even though several members of the squad were injured during the action the critical component is time. I finished the scenario with a best time of 29.71 seconds.

Command Ops 2 Scenario Maker


This video covers a non-historical scenario that I am playing around with in the Scenario Maker application that ship with the free engine module. There is also an Establishment Editor and a Map Maker application available that allows you to create your own content. I have not designed a scenario is a number of years, however the new game is largely built upon the successes of the first game so it took very little time to get back into it.

The base module to the game is available for free on Steam.

Command Ops 2 on Steam

Today I learned that Command Operations has finally landed on Steam. This is what I feel to be a logical conclusion of a journey that has taken this developer through several publishers and business models. The series began as Red Devils of Arnhem, and then progressed as Highway to the Reich, Conquest of the Aegean, Command Operations 1, and now the most recent iteration of the game engine, CO2. Along the way the theater shifted from Western Europe to Greece, and then back to the western front again through both CO1 and CO2.

Breach & Clear Operation Eternal Prophet

Mission Description: “The terrorist staging area has been discovered. Take them out and secure this camp before assaulting the main base.” This mission proved to be the toughest of all to date, and even with UAV and Defibrillator perks used on the initial run through, bad tactics proved to be the demise with the loss of the entire squad. The video is twice as long as the others because it features the initial loss as well as the subsequent three star victory condition.

Breach & Clear Operation Iron Will

Mission Description: “Successfully securing the forward outpost has raised an alert. Make your way through the forest to find where the terrorists are bringing in supplies.” This is a nice open area map with no visible boundaries (such as a wall), and this effort is my first attempt at the mission.

Breach & Clear Operation Rogue Bandit

Mission Description: “A terrorist cell has been identified within the Black Forest; send your team in to find out what the terrorists are up to. Engage and neutralize all targets.” This is the first open area mission of the game (all other locations to this point have been enclosed areas or on a ship), and this video is my second attempt in clearing the mission for a maximum four star rating.

Breach & Clear Review


This is my video review of a tactical turn-based action orientated game that features some light RPG elements. There is a bug with the game (or with its Steam interface) that causes a black screen upon exit to the desktop which requires a hard restart of the computer. I am currently playing the game in a reduced windowed resolution to get around this. While this is not an optimal solution, the game more than makes up for the technical shortcoming with some solid tactical gameplay.

Steam Sale

There is a pretty good Monday sale going on over at Steam starting today, with a number of decent titles that have substantial discounts (some deeper than what was found during what I regard a weak Winter Sale just recently completed). I picked up the following five titles to add to my growing library of games that I do not play:


MS FSX 737-800 Short Hop


This is a short flight from KSGJ North Florida Regional Airport in St. Augustine, FL to KJAX Jacksonville International Airport in Jacksonville, FL. In terms of the game this route hits all of the key points from takeoff, approach, and landing is a very short time frame (approximately 20 minutes).

Cities Skylines Springfield Update

The following screenshots are of a winter map that I am working on in the Snowfall DLC. There are a number of outstanding maintenance issues that appear in several images (such as water and sewage capacity needing to be increased). The present population is approximately 69,000 (I have previously reached the Metropolis Milestone when I surpassed 55K). In my gameplay experience so far this is about the point that I start experiencing issues with low volume traffic solutions resulting in the necessity to expand capacity.