The Type 94 began production in 1936 with approximately
3,400 units produced. It could fire both HE and AP rounds and was usually
assigned in groups of four to combat infantry regiments. Although the weapon
had performed well against Soviet light armor, it was obsolete when facing
Allied armor such as the Sherman tank.
Showing posts with label Beta Test. Show all posts
Showing posts with label Beta Test. Show all posts
PACOPS Type 94 37mm Anti-Tank Gun
PACOPS Type 93 Flamethrower
The original concept was to field these weapons in
flamethrower companies comprised of between 6-20 units, and these companies
were organized into engineer regiments within a typical infantry division. The
base unit contains 20 soldiers with 20 flamethrower weapons, with an infantry
value of 20, a recon value of 4 and an engineer value of 2 (based on guidelines
set forth in the estab editor manual).
PACOPS Type 89 15cm Cannon
For this effort I will clone the American 155mm M1A1 gun and
edit various parameters in order to mutate it into a plausible weapon for the
Japanese forces. For the aper and the bombard ammunition I will use the
existing JPN Type 1 HE Shell. Several sources reference that the shell was
considerably heavier than that used in other 150mm howitzers; however I have
not located a specific reference to the shell weight to make a credible change to the cloned data.
Race to the Volga AAR Soviet Union
I am in command of the Soviet 62nd Army with
9,351 personnel, 55 armored fighting vehicles, 1,281 non-armored fighting
vehicles and 153 guns with a combined anti-personnel firepower rating of 3,519,
anti-armor of 31,474, bombardment of 666 (pure evil), armor of 348 and an
infantry value of 4,809. These 113 total starting units are facing a German
press into the city that I must repulse or delay as much as possible to collect
the Victory Point locations my forces are presently arrayed upon.
Oперация Тернопіль
Oперация Тернопіль is Russian for Operation Ternopil, which is a city in the western Ukraine where the village of Ivachev is near and what the scenario map Ukraine Ivachev 1944 is loosely based upon. The scenario begins on Sunday August 5, 1944 at 5:35 AM. The Soviets have a small tactical advantage in that the sun is rising behind them.
Operation Hubertus Part II
What had occurred in the original play through until midnight was that the German forces had blown open a hole (or rather my poorly designed defensive front allowed them to) between the Tank Factory and the Brick Factory leaving the Skudri Crossing Objective wide open for the taking, however they had failed to exploit that advantage properly (I suspect a human opponent would have surged there).
PACOPS: Type 97 Chi-Ha Medium Tank
Just after midnight on June 16, 1944 the Japanese forces made a large counterattack against the US 6th Marine Regiment on the beachhead near Charan Kanoa and were soundly repulsed due to inexperience in mounting tactical armored engagements. The Marines were able to concentrate their firepower on the assault and were augmented by naval gunfire.
Pressure Cooker Beta Test
This scenario is setup on a cropped version of the Renkum map that is only 3 km X 3 km and the only crossing point is a ferry that is primed. There are no bridging units; however each side has an engineering unit available from the start that should assist in securing/denying the crossing depending on which side you decide to play as.
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