This scenario is an update to the CombatSchool (Day) sortie with a change up in the enemy force list to add a
significant threat to the Shark, that being a SAM SA-8
Osa 9A33 mobile short-range tactical surface-to-air missile system (NATO
reporting name SA-8 Gecko). On a separate missile test, I flew the same attack
route at high altitude and the unit acquired and engaged Lab Rat and sent him
to death number two.
The targets are in all the same spots as the daytime sortie
and are: an MBT T-72B located on a crossroads outside of Medzhinistskali, the
previously referenced Gecko unit to the east of Sameba, another MBT T-72B
approximately 3.65 km northeast of the SAM unit, an Mi-8MT scout helicopter
flying a pattern between Batumi and Makhindzhauri and finally a MRL BM-21 Grad
along the coastline.
Here are the targets:
Here are the targets:
The flight plan for this morning’s sortie: a total of six
waypoints. The range of the Gecko covers Batumi International Airport (UGSB),
so the layout is completely unrealistic however expediency was the key here so
as not to have another 55 km approach to the local traktir for some vodka.
Lift off from runway 31 at UGSB. My assigned task is CAS (Close
Air Support) and my weapons load out is the Vikhr ATGM missile on the APU-6
launcher, the B-8V20A unguided rocket system and the 2A42 30mm single-barrel
cannon mounted on the right side of the fuselage (it is so heavy in real life
that if they mounted it elsewhere it could rip the aircraft to pieces when
fired).
I alter the default settings of the UV-26 flare decoy system
and opt for discharge from both sides of the aircraft. Although I will be
following the exact same route as my missile test sortie (where Lab Rat
achieved death number two), this time I will be using the terrain to mask my
approach so that I can acquire and fire before the Gecko can launch its attack
on me.
One of the two available manuals for DCSBS indicates that
there is a targeting assignment function available to provide realistic
air-to-surface operations to include artificial illumination such as flares.
The task is called AFAC (Airborne Forward Air Controller), but so far my
attempts to get this to work in game have been unsuccessful as the aircraft are
always engaged and shot down before they can deploy the flares.
Turning to the ABRIS Advanced Moving Map System I suspend
the current waypoint (the airfield UGSB) which advanced to waypoint 00002. The
PVI-800 Navigation Control System started with waypoint 1 which is waypoint
00002 in ABRIS. Although they are supplemental systems to each other, they
apparently don’t communicate with one another very well (if at all). I engage route
mode and the helicopter turns towards the “first” waypoint of the scenario.
While traveling along I decide to test the flares and fire
off a few, albeit over civilian territory.
I engage the first target with the Vikhr ATGM (800 to 8,000
m range) and the two missiles strike and destroy the first MBT T-72B.
The game manual states that the Vikhr employment parameters
are 10 m minimum safe launch (hover), 50 m minimum safe launch (forward flight),
4,000 m maximum launch (barometric) and 3,000 m maximum launch (practical/all
speeds) with the aforementioned minimum and maximum range to target.
I will have to do some test scenarios to see what the weapon
performance decay is to see how this is modeled in game (such as launching in
range at 5,000 m).
While still in route mode the autopilot system cycles to the
“second” waypoint: this is where I will use a pop-up attack to mask my approach
on the Gecko.
Just over the crest of the mountain I take out the Gecko
(there are a ton of them here in Florida).
The Gecko and the final MBT T-72B are destroyed in a matter of seconds after cresting the ridge of the mountain. I like how the game successfully utilizes terrain masking (unlike the ArmA engine which is plagued by AI seeing through mountains with no possible LOS).
Advancing towards the “third” waypoint where I will turn
towards the only aerial target in the scenario, a Mi-8MT scout helicopter. The
crew would wish they called in sick this evening…
That is if they ever saw the Vikhr missiles inbound.
The MRL BM-21 Grad is likewise decimated by a Vikhr missile.
Approaching the “fourth” waypoint which will bring me back
to airfield UGSB, where I will make a final turn to land at the parking area
just off the main runway.
The view from the cockpit on approach to UGSB: the city is on
the lower left the airfield is in the upper right of the image.
This is the final waypoint in the ABRIS mapping where I am
lining up to bring the aircraft down in the parking area.
The scenario went from 04:35:00 to 04:50:59 and resulted in
three vehicle, one air defense and one helicopter kill. I recorded an AVI video
in game using the available resources; however the game actually records an OGV
file, so no joy there. After searching the DCS forums for help, it appears that
recording in AVI is pure bullshit: all you get is OGV or PNG and it up to you
to use an outsider converter to make it an actual AVI file.
Meet Lab Rat: I use him for all of these testing scenarios
(invulnerable). Once I start a campaign, I will switch to a different profile
for only that campaign, and use new profiles for any restarts.
Next steps in this series
Learn to implement AFAC (Airborne Forward Air Controller)
Become proficient in advance avionics and weapons employment
(simulation mode)
Become proficient in flying a scenario as part of a flight
with one or two wingmen
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