I am in command of the Soviet 62nd Army with
9,351 personnel, 55 armored fighting vehicles, 1,281 non-armored fighting
vehicles and 153 guns with a combined anti-personnel firepower rating of 3,519,
anti-armor of 31,474, bombardment of 666 (pure evil), armor of 348 and an
infantry value of 4,809. These 113 total starting units are facing a German
press into the city that I must repulse or delay as much as possible to collect
the Victory Point locations my forces are presently arrayed upon.
Showing posts with label Map Editing. Show all posts
Showing posts with label Map Editing. Show all posts
Race to the Volga AAR Soviet Union
Night Operations Beta
Night Operations is a team death match map based on the Island Dawn map. The changes are purely atmospheric - the time of day acceleration is reduced from 75% to 25% and the time starts at 1:00 AM. This is coupled with the darkest environmental map from the NILE editor in order to create a map where night vision equipment would be necessary in most instances. I will be placing this up on the server for testing. No file downloads are required.
This map will be updated based on feedback received.
Recovered on 1/4/14 from web.archive.org.
This map will be updated based on feedback received.
Recovered on 1/4/14 from web.archive.org.
Island Dawn Map Released
"Island Dawn" is a Team King of the Hill map for Joint Operations. The fighting is centered on one small island with opposing forces starting out on opposite beach heads. This map is my first attempt at adding vegetation (all of the trees) as well as dynamic spatial sounds. Depending on where you are on the map, you can hear the beach surf where it should be, the sound of the wind rolling in off of the water and various insects throughout the map.
This map will be a featured part of the dedicated gaming nights each Thursday. Please post any feedback that you may have.
Recovered on 1/4/14 from web.archive.org.
This map will be a featured part of the dedicated gaming nights each Thursday. Please post any feedback that you may have.
Recovered on 1/4/14 from web.archive.org.
Joint Operations - Street Fight Released
"Street Fight" is a multiplayer team death match only map for JO:TR. The map is an enclosed street with team spawn points directly opposite of each other on a long street. There are multiple approaches to this map to take advantage of various concealment opportunities. The rooftops are quite ample for snipers, but not to overbalance the game play. A well placed frag or AT4 launch from another rooftop can neutralize sharpshooters instantly. There are no air assets available in order to keep all players within the target area.
This map is currently available for download at NovaXchange. Please post feedback on that site regarding this map.
Recovered on 1/4/14 from web.archive.org.
This map is currently available for download at NovaXchange. Please post feedback on that site regarding this map.
Recovered on 1/4/14 from web.archive.org.
Under Construction - JO Forward Base
This is one of my current map projects for JOTR. The map layout supports a straight up team death match game. The JO team will have an established forward base of operations which will come under attack by Indonesian rebel forces from three different staging points which are triangulated around the JO base. This map is about 30% complete at this stage.
As with all of the JO maps I am working on through NILE, I need MP testers to validate the game play.
Recovered on 1/4/14 from web.archive.org.
As with all of the JO maps I am working on through NILE, I need MP testers to validate the game play.
Recovered on 1/4/14 from web.archive.org.
RAVEN SHIELD CUSTOM MAPS
Underground Bunker - Released 2003
Pistol Training Facility - Released 2003
Room Clearing # 1 - Released 2003
Industrial Complex (featured on The Platoon site) - Released 2003
Medical Office - Released 2003
AMX Garage - NEW - Released 04/04/2004
Special thanks to CC @ amxcellence.com for hosting most of these files. Please note that some of these maps are over a year old, and as such the overall quality and design may be questionable by today's standards. I'll be honest - I am not the best map maker and some of these efforts might suck!
Recovered on 1/4/14 from web.archive.org.
Pistol Training Facility - Released 2003
Room Clearing # 1 - Released 2003
Industrial Complex (featured on The Platoon site) - Released 2003
Medical Office - Released 2003
AMX Garage - NEW - Released 04/04/2004
Special thanks to CC @ amxcellence.com for hosting most of these files. Please note that some of these maps are over a year old, and as such the overall quality and design may be questionable by today's standards. I'll be honest - I am not the best map maker and some of these efforts might suck!
Recovered on 1/4/14 from web.archive.org.
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