Showing posts with label Real Time Strategy. Show all posts
Showing posts with label Real Time Strategy. Show all posts

Highway to the Reich Eindhoven Historical Campaign Day Two

The following post is Day Two of the Historical Campaign for Eindhoven, a nine day nine hour scenario in Highway to the Reich by Panther Games. Breaking the blog post up into structured segments for each day should allow for better tactical analysis and reassessment of the battle plan based on the situation on the ground (as well as a more organized approach to writing an after-action report for a scenario as long as this).

Highway to the Reich Eindhoven Historical Campaign Day One

The Eindhoven campaign is one of three historical campaigns (Arnhem, Eindhoven, and Nijmegen) that are part of the scenario list for the original Highway to the Reich by Panther Games. The scenarios also include some coup de main campaigns and a number of smaller and what-if scenarios. Arnhem and Eindhoven clock in at nine days and nine hours where Nijmegen is approximately half that at four days and ten hours of total scenario time.

Tropico 4 Eva Peron One Year Anniversary Post

The following post will detail a sandbox game (not tied to a specific set of campaign progression goals) utilizing the stock Tropico 4 game. The decision is being made up front to forgo the Modern Times DLC, as it in my opinion makes some undesirable changes to the game (most regrettably various facilities are made obsolete and there is a texturing issue with some of the new buildings that make the game look ugly). That DLC does have its positives however, such as some rather useful edicts like Health Care Reform and my favorite (so far) Police State.

Highway to the Reich Dutch Delay at Deest

The following after-action report is of a hypothetical scenario taking place on September 27, 1944 in which the Dutch Princess Irene Brigade is ordered to move from guarding the bridge crossing between Grave and Nederasselt north to Deest in order to delay a German assault expected to come eastward along the Deest-Weurt roadway running into Nijmegen. The German plan is to strike from the west into the exhausted 30th Corps holding the bridge; a vital link to Model’s planned counter-attack towards Antwerp.

Fleet Command Single Mission 05

Macho Madness is the fifth single player mission in the standalone scenario set that is apart from the campaigns available in the game, in which Brazil and Argentina fight over fishing rights. The mission tasking for the player (Brazil) is to seek out and destroy Argentine military units operating in a battlespace defined as being within 25 nautical miles of grid reference 36-30 S/051-20 W. The friendly units on hand are the frigates Dodsworth and (if available) the Bosisio. We are cleared to engage and destroy Argentinian frigates but to avoid casualties to any civilian craft.

Highway to the Reich PI on the Popenberg

The following scenario takes place on September 5, 1944 in what is present day Bisselt, Netherlands and lasts for 14 hours. The Princess Irene Brigade is ordered to defend the heights at DZ N between Mook and Groesbeek overlooking the road running north into Nijmegen, a critical resupply corridor for the forces fighting for control of that vital crossing point.

Fleet Command Single Mission 04

Pacific Pirates is the fourth single player mission in the standalone scenario set that is apart from the campaigns available in the game. The mission tasking is to intercept a vessel being used by pirates who have raided a cruise ship in the South Pacific resulting in the death of several American and Australian citizens. The orders given are direct: locate the pirate vessel and a prop aircraft operating from a nearby airstrip and destroy both platforms without causing any casualties among the civilian fishing boats and aircraft operating in the area.

Fleet Command Single Mission 03

Shore Bombardment is the third single player mission in the standalone scenario set that is apart from the campaigns available in the game. The mission tasking is to utilize the surface force and air assets to destroy known hostile land targets. The lead surface combatant is the USS Caron (DD-970) which is supported by the USS Essex (LHD-2) that is operating several miles off of the coast. At the start of the battle there is one airborne AV-8B Harrier II ground attack aircraft and one AH-1W SuperCobra attack helicopter.

Highway to the Reich Devil’s Hill

Berg en Dal, Netherlands: On September 20, 1944 the 508th Parachute Infantry Regiment seized and then defended the higher ground in the Groesbeek-Nijmegen area which effectively cut Highway K, preventing the Germans from either reinforcing or escaping through the corridor. After having the inexperienced German 406th Infantry Division fail to remove the US 508th, General Walter Model awaited the arrival of better forces in the form of KG Becker, a regiment from the 3rd Fallschirmjäger Division.

Defense Grid: The Awakening (Demo)

This is a tower defense single player strategy game from indie developer Hidden Path Entertainment. The free demo available on Steam contains several missions that range in complexity but are tutorial driven. There is enough available in the sample that I am definitely going to pick this up during the forthcoming Steam holiday sale, however I will state here that the game is well worth the current asking price of $9.99 base, $19.99 with all DLC.

Fleet Command Single Mission 02

Chinese Special Forces is the second single player mission in the standalone scenario set that is apart from the campaigns available in the game. The mission tasking is to patrol the northern sector and to sink any Chinese patrol boats within 50 miles of Taiwan. There are numerous fishing vessels present which makes visual target identification a requirement before engaging any surface craft that have not already been flagged as hostile.

Fleet Command Single Mission 01

CVBG Norwegian Sea is the first single player mission in the standalone scenario set that is apart from the campaigns available in the game. The general task is to protect the aircraft carrier from cruise missile attack. The more detailed mission tasking is “Protect the carrier from attack by bombers equipped with long range air-to-surface missiles. Kill all hostile aircraft”. The area of operations is off of the coast of Norway, between Bergen and Alesund.

Command Ops Return to St Vith

The following after-action report is for a hypothetical scenario that takes place on January 5, 1944 between the Axis I SS Panzer Korps and the Allies III Corps in the Belgian province of St. Vith, the last supply route available to the Germans in the Bulge. The American 4th Armored Division is approaching from the south and the German 12th Volksgrenadier Division is defending the area. Both sides have reinforcements available during the scenario which will last four days.

Highway to the Reich Eindhoven Historical Campaign Day Ten

The following post is Day Ten of the Historical Campaign for Eindhoven, a nine day nine hour scenario in Highway to the Reich by Panther Games. Breaking the blog post up into structured segments for each day should allow for better tactical analysis and reassessment of the battle plan based on the situation on the ground (as well as a more organized approach to writing an after-action report for a scenario as long as this).

The Eindhoven scenario is one of three historical campaigns (Arnhem, Eindhoven, and Nijmegen) that form the backbone of the Operation Market Garden representation in the Airborne Assault engine at that time (preceded by Red Devils Over Arnhem and followed by the HTTR expansion pack for Command Operations). The missions feature various elements of the Allies 30 Corps fighting against the Axis 1st Fallschirmjäger Army and 2nd SS Panzer Corps.

Highway to the Reich Eindhoven Historical Campaign Day Nine

The following post is Day Nine of the Historical Campaign for Eindhoven, a nine day nine hour scenario in Highway to the Reich by Panther Games. Breaking the blog post up into structured segments for each day should allow for better tactical analysis and reassessment of the battle plan based on the situation on the ground (as well as a more organized approach to writing an after-action report for a scenario as long as this).

The Eindhoven scenario is one of three historical campaigns (Arnhem, Eindhoven, and Nijmegen) that form the backbone of the Operation Market Garden representation in the Airborne Assault engine at that time (preceded by Red Devils Over Arnhem and followed by the HTTR expansion pack for Command Operations). The missions feature various elements of the Allies 30 Corps fighting against the Axis 1st Fallschirmjäger Army and 2nd SS Panzer Corps.

Highway to the Reich Eindhoven Historical Campaign Day Eight

The following post is Day Eight of the Historical Campaign for Eindhoven, a nine day nine hour scenario in Highway to the Reich by Panther Games. Breaking the blog post up into structured segments for each day should allow for better tactical analysis and reassessment of the battle plan based on the situation on the ground (as well as a more organized approach to writing an after-action report for a scenario as long as this).

The Eindhoven scenario is one of three historical campaigns (Arnhem, Eindhoven, and Nijmegen) that form the backbone of the Operation Market Garden representation in the Airborne Assault engine at that time (preceded by Red Devils Over Arnhem and followed by the HTTR expansion pack for Command Operations). The missions feature various elements of the Allies 30 Corps fighting against the Axis 1st Fallschirmjäger Army and 2nd SS Panzer Corps.

Highway to the Reich Eindhoven Historical Campaign Day Seven

The following post is Day Seven of the Historical Campaign for Eindhoven, a nine day nine hour scenario in Highway to the Reich by Panther Games. Breaking the blog post up into structured segments for each day should allow for better tactical analysis and reassessment of the battle plan based on the situation on the ground (as well as a more organized approach to writing an after-action report for a scenario as long as this).

The Eindhoven scenario is one of three historical campaigns (Arnhem, Eindhoven, and Nijmegen) that form the backbone of the Operation Market Garden representation in the Airborne Assault engine at that time (preceded by Red Devils Over Arnhem and followed by the HTTR expansion pack for Command Operations). The missions feature various elements of the Allies 30 Corps fighting against the Axis 1st Fallschirmjäger Army and 2nd SS Panzer Corps.

Highway to the Reich Eindhoven Historical Campaign Day Six

The following post is Day Six of the Historical Campaign for Eindhoven, a nine day nine hour scenario in Highway to the Reich by Panther Games. Breaking the blog post up into structured segments for each day should allow for better tactical analysis and reassessment of the battle plan based on the situation on the ground (as well as a more organized approach to writing an after-action report for a scenario as long as this).

The Eindhoven scenario is one of three historical campaigns (Arnhem, Eindhoven, and Nijmegen) that form the backbone of the Operation Market Garden representation in the Airborne Assault engine at that time (preceded by Red Devils Over Arnhem and succeeded by the HTTR expansion pack for Command Operations). The missions feature various elements of the Allies 30 Corps fighting against the Axis 1st Fallschirmjäger Army and 2nd SS Panzer Corps.

Highway to the Reich Eindhoven Historical Campaign Day Five

The following post is Day Five of the Historical Campaign for Eindhoven, a nine day nine hour scenario in Highway to the Reich by Panther Games. Breaking the blog post up into structured segments for each day should allow for better tactical analysis and reassessment of the battle plan based on the situation on the ground (as well as a more organized approach to writing an after-action report for a scenario as long as this).

The Eindhoven scenario is one of three historical campaigns (Arnhem, Eindhoven, and Nijmegen) that form the backbone of the Operation Market Garden representation in the Airborne Assault engine at that time (preceded by Red Devils Over Arnhem and succeeded by the HTTR expansion pack for Command Operations). The missions feature various elements of the Allies 30 Corps fighting against the Axis 1st Fallschirmjäger Army and 2nd SS Panzer Corps.

Highway to the Reich Eindhoven Historical Campaign Day Four

The following post is Day Four of the Historical Campaign for Eindhoven, a nine day nine hour scenario in Highway to the Reich by Panther Games. Breaking the blog post up into structured segments for each day should allow for better tactical analysis and reassessment of the battle plan based on the situation on the ground (as well as a more organized approach to writing an after-action report for a scenario as long as this).

The Eindhoven scenario is one of three historical campaigns (Arnhem, Eindhoven, and Nijmegen) that form the backbone of the Operation Market Garden representation in the Airborne Assault engine at that time (preceded by Red Devils Over Arnhem and succeeded by the HTTR expansion pack for Command Operations). The missions feature various elements of the Allies 30 Corps fighting against the Axis 1st Fallschirmjäger Army and 2nd SS Panzer Corps.