The following after-action report covers a spur of the moment mission created in Bohemia Interactive’s game Operation Flashpoint Cold War Crisis that was played in Windows XP earlier this evening. I hadn't done anything in this oldie but goodie for quite some time, so I decided to brush away the cobwebs and take it for a spin. Using the mission editor in this game is seriously like riding a bicycle, I was able to create the most rudimentary mission and play it through the editor with just a few clicks.
Showing posts with label Simulation. Show all posts
Showing posts with label Simulation. Show all posts
Silent Hunter III Bismarck Scenario
Bismarck is the second of 10 single player scenarios available in the game. It takes place in May 1941 and involves the Home Fleets mission to destroy the German battleship during its sole offensive operation of the war, an effort to break into the Atlantic and conduct raids against Allied shipping from North America to Great Britain. The Bismarck was scuttled by the crew following incapacitating battle damage on May 27, 1941, causing significant loss of life.
Silent Hunter III Barham Scenario
Barham is the first of 10 single player scenarios available in the game. It is based on the sinking of the HMS Barham by U-331 captained by Oberleutnant zur See Freiherr Hans-Diedrich von Tiesenhausen in November 1941 while operating in the Mediterranean. In the real life incident, he had surfaced to periscope depth and observed three British battleships and eight destroyers. Having just missed an optimal solution on the HMS Queen Elizabeth, he fired a salvo of four torpedoes at the second capital ship in the line, the HMS Barham.
Tropico 4 Eva Peron One Year Anniversary Post
The following post will detail a sandbox game (not tied to a
specific set of campaign progression goals) utilizing the stock Tropico 4 game.
The decision is being made up front to forgo the Modern Times DLC, as it in my
opinion makes some undesirable changes to the game (most regrettably various
facilities are made obsolete and there is a texturing issue with some of the
new buildings that make the game look ugly). That DLC does have its positives
however, such as some rather useful edicts like Health Care Reform and my
favorite (so far) Police State.
Democracy 3 United Kingdom (Second Term)
This after-action report covers the second term of my play
through as the United Kingdom in Positech Games turn-based political strategy
simulation game Democracy 3. After winning reelection largely based on the
policies implemented and answers to several curveball questions thrown in my
direction, I begin the fifth year in office with a Budget Surplus of £26.91 Bn
and a National Debt of £451.98 Bn, along with 46 Political Capital points
available to spend.
Democracy 3 United Kingdom (First Term)
Democracy 3 is a turn-based political strategy simulation
from Positech Games that I have had my eye on for several months, just recently
picking it up during the Steam Exploration/Autumn Sale for $4.99. It is a
largely text based game with no 3D graphics to speak of, however it has a slick
interface that serves the subject matter quite well.
Tropico 4 Eva Peron
While I have put in some hours on this game I do not purport
to be an expert at this or the construction/political simulation genre in
general. My build order preference is unique to my experience and what I detail
below certainly may not be the best suggestion or optimal approach. One of the
great things about this game is the ability to learn and evolve through trial
and error, all along the way making both “happy accidents” as well as bone-crushing
errors that drive you batty (I could not tell you how many miles of roads I
have demolished.
F1 2012 Brazilian Grand Prix
Racing games in general have been a bit of a struggle for me to post about, with previous efforts in Race07 as well as this game not really coming off as decent blog material. However I decided to make a go of it for this single race as a bit of a higher level AAR light of sorts. The setting is the sixth race of a condensed 10 race season, and my current rival is Fernando Alonso. Having beaten him once already, a second win today would guarantee me a contract offer from Scuderia Ferrari.
Deadliest Catch Season 1 King Crab
The opening balance on the books for Fish Bait is $100,000. The bait purchase of $750 made the “Set Sail” account balance $99,250. These things are important to note when playing Alaskan Storm as it is possible to run out of the money needed to make required repairs during an offseason, and if that happens the game immediately ends and the career is over.
NASCAR 2003 Daytona 500 Test Session
NASCAR Racing 2003 Season is the last great NASCAR racing simulator made. Period. It is such the Holy Grail of stock car simulations that copies still go on eBay for well over $200, and that is long after the Papyrus/Sierra multiplayer racing lobbies were closed down. It has been previously covered here on this blog when I was running a championship exactly two years ago this month.
Deadliest Catch King Crab Season II
On top of the forced structural charge (from prior
experience with this game it cannot be avoided) I add upgraded hydraulics for $60,000, a large tank
pump for $15,000, kitchen amenities for $4,000, crane maintenance for $24,000
and finally $5,000 for electrical work. This $108,000 in additional costs for
the boat drops my account balance down to $80,897.
Silent Hunter III Career Patrol II
The main drawback to these new torpedoes is they only have one speed setting, 30 knots and a range of 3 km. No Hail Mary shots from over 10 km away can be taken as was with the T I’s, however the tradeoff is more than worth it. The only difficulty is tactical employment: the 3 km maximum range of these fish can put the boat in some tight spots, literally.
Silent Hunter III Career Patrol I
The BDU Commander orders are to depart port and proceed to grid reference AN16 to patrol for 24 hours. The cash in this game is renown, and you gain it for following orders and sinking vessels. When it comes right down to it, everything is a matter of tonnage in the end. When you are down to one fish left to fire, aim for the biggest ship that can be brought down with one torpedo.
Deadliest Catch Opilio Crab Season I
Starting the first opie season of my career (the second season overall) brings me to the Maintenance and Upgrades menu for the first time. This will be a feature between seasons from this point forward and represents the largest expenditures a boat captain/owner will experience during a career. In this section many items can be selected which directly affect the game play.
Euro Truck Simulator 2
I had been watching the price point of this sim for some
time, and although there is a PC demo available that is linked at the Steam
store page I held off doing anything with it until the Autumn Sale came along
when I picked up the Gold Bundle for $8.74 (when it was 75% off). If you have
any interest at all in driving or life simulations, then I would suggest giving
the demo a try.
Deadliest Catch King Crab Season I
For this effort I started the career on intermediate
difficulty which encompasses the following: pots payload and ice buildup have a
reduced effect, chances of breakdown are slightly reduced, crab schools move
and deplete at a slower rate, chances of crew injury are reduced and crew
morale and fatigue go down slower. Based on previous experience with this game,
this is enough of a challenge.
King Crab Season One (Career Abandoned)
That frustration was/is born from the absolute monotony of
the game: I have never been (and never will be) a Bering Sea fisherman, however
if the show is even the slightest indication of how things go along in a day-in
day-out basis, then this game fairly nails it. Completing just a single season
of King Crab or Opilio Crab can take several hours of game play even if
cruising in “Fast Time” to your next string.
Combat School (Night)
This scenario is an update to the CombatSchool (Day) sortie with a change up in the enemy force list to add a
significant threat to the Shark, that being a SAM SA-8
Osa 9A33 mobile short-range tactical surface-to-air missile system (NATO
reporting name SA-8 Gecko). On a separate missile test, I flew the same attack
route at high altitude and the unit acquired and engaged Lab Rat and sent him
to death number two.
The targets are in all the same spots as the daytime sortie
and are: an MBT T-72B located on a crossroads outside of Medzhinistskali, the
previously referenced Gecko unit to the east of Sameba, another MBT T-72B
approximately 3.65 km northeast of the SAM unit, an Mi-8MT scout helicopter
flying a pattern between Batumi and Makhindzhauri and finally a MRL BM-21 Grad
along the coastline.
Combat School (Day)
This sortie would take me on a punishing route through which
I am to attack three stationary AA sites and one five vehicle convoy traveling
along a road interspersed with civilian traffic. In plotting out the waypoints
in the mission editor, I wound up with eight which may have exceeded the threshold
that the ABRIS system can handle (not sure about that in easy avionics game
mode, however the whole mission went to hell full throttle after I requested
clearance to land at Kobuleti).
The bird I am flying today is decked out in the demo paint
scheme and numbered 22. It is black, menacing and all but a terror to look at
save for the teal and white “Black Shark” logo slapped on the back. My load out
is a rather standard 12X9A4172 (pods 4 and 1) and 40*S-80FP (pods 3 and 2). And
of course the house dressing, the Shipunov 2A42 30mm cannon with a load of HE
and AP rounds. The Vikhr anti-tank
missiles have a range of 8km while the main gun has a range of 0.5-2km in game.
Flight School
I’ve owned DCS: Black Shark for a couple of years now. It is one of the few games I ran out to a GameStop (then EB Games) here in Jacksonville and paid full price for. I got into the game pretty good and even had a great friend pick up a copy so we could fly some multiplayer missions. Like any game, it waned and eventually collected hard disk dusk along with my flight controller. Then quite inexplicably it was one of several games I purchased a second time when I had a major Steam boner (don’t ask).
My interest in DCS: BS (no pun intended) stemmed directly from flying LOMAC, which I flew the A-10A to death in that game. Eventually I bought a computer capable of running A-10C and bought that through Steam, finally ending up installing the free component of DCS: World when it came out on Steam (obviously my DCS: BS1 is not compatible with DCS: W). So I have all these flight simulations sitting around needing attention, and guess what? My flight skills deteriorated over time.
My interest in DCS: BS (no pun intended) stemmed directly from flying LOMAC, which I flew the A-10A to death in that game. Eventually I bought a computer capable of running A-10C and bought that through Steam, finally ending up installing the free component of DCS: World when it came out on Steam (obviously my DCS: BS1 is not compatible with DCS: W). So I have all these flight simulations sitting around needing attention, and guess what? My flight skills deteriorated over time.
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