This year has been a clusterfuck for a lot of people. My wife and I are both blessed to have full-time jobs so, we have been able to deal with the pandemic rather well. I hope everyone has a safe and happy holidy season whatever you may celebrate. On the gaming front I am heavy into Conan Exiles, a sandbox surivival crafting type game. It is a lot of fun to play and I have managed to put in a couple of Twitch streams on it. The past couple of months my presence on that platform has been light but I most certainly am not giving up on streaming. Maintaining a set schedule just didn't work for me in the long run so, now I stream when I can and when I feel like it. Take care everyone and I hope you all have a productive and fruitful 2021! :)
This morning I was messing around with FSX while I was writing out instructions for how to fly the 737-800 when I encountered a stall caused by an excessively aggressive climb out from Miami International. The resulting free fall was quite alarming, but successfully countered by pointing the aircraft towards the ground in order to fly out of it.
Probably highly unrealistic to be sure, but I guess altitude is everything.
To all please have a happy and safe holiday season :)
2019 was kind of an odd-ball year for me. As with 2018, most of my focus was with trying to build my Twitch channel. That had the unfortunate side effect of reducing my time available for this blog and in particular after-action reports.
And I made a colossal error in deleting my entire library of YouTube videos. This was not an accidental click of a button, but an intentional act in admittedly a poor reaction to YouTube's new terms of service and the legal threat posed by radical new implementation of COPPA (Children's Online Privacy Protection Act), a law passed in 1998 that is now the bane of anyone wishing to be a YouTube "influencer".
In reality I overreacted to the perceived threat of facing fines as the vast majority of my content was wargaming related. This is why a lot of content (in particular the Video label) is now missing from this blog. I reverted all of those posts to draft so as not to make the blog look abandoned.
Which in practice it has been abandoned in the past two years. I aim to correct that in 2020 by attempting to strike a balance between my Twitch live streaming, my YouTube uploads, and my after-action reports or other wargame related content here.
Merry Christmas and Happy New Year everyone!!
Hello everyone! Just a quick update on me and this blog. First, the blog: It is not dead, or abandoned. I am just trying to figure out what to do with it. Back in May I became an affiliated streamer on Twitch, and part of the agreement (this is all public knowledge so no NDA stuff here) is that they receive first rights to each broadcast. This means I cannot dual-stream to YouTube any longer. I can still post videos there; however, it must be at least 24 hours after the initial broadcast on Twitch.
I got this game as part of a recent Humble Bundle and have toyed around with it a bit. This morning I tried my first earnest game and immediately ran into a well-known yet still unresolved bug, where unit combat sounds stop working. Well, they will work for one engagement, and then not work for the next two, then work for the next, then not for the next, etc. Basically, it is a dice roll whether or not the combat sounds will work for any encounter.
Back in 2012 I was full bore into my Steam whore phase where anything that even remotely looked interesting that was on a deeply discounted sale I would invariably pick up. I have dozens of games that I have either only played a few minutes in, and some I have never even installed (after five + years of ownership). During the 2012 Christmas sale I picked up Assassin's Creed II: Deluxe Edition for $4.99, as well as Assassin's Creed, Assassin's Creed Brotherhood Deluxe, and Assassin's Creed Revelations - Gold Edition for $4.99 - $7.49 each.